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Ed Sites Doing it right

Read about existing sites and mobile apps that are great examples of how to make online learning work.

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Codecademy Worked Example Interface --- Image may contain copyrighted material used under the educational and criticism fair use exemptions to the U.S. copyright law.
Codecademy: A Great Example of How to Use Worked Examples Online
Author: Roy Stripling
Added: August 25, 2014

The internet is fundamentally an interactive environment. With an abundance of multimedia formats and modes of interactivity, the Internet would seem a natural place to teach learners through worked examples and interactive learning practices...read more...

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DuoLingo User Home Page --- Image may contain copyrighted material used under the educational and criticism fair use exemptions to the U.S. copyright law.
When is Gamification Good? A User Reports on DuoLingo.
Author: Roy Stripling
Added: July 17, 2014

Gamification is the application of various game features towards non-game uses. It can include using anything you find in a game like scoring points and keeping track of high scores, extra lives, leveling up, unlocking features, using sound effects or music, first-person animations, and so on. In educational applications, gamification is often touted as a way to increase learner interest, engagement, effort, and "stickiness." On the other hand... read more...
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